Hey
I'm learning blender and have been trying to make some models.
I have this problem that when i make a single face only one of the sides are textured.
this is what im talking about:
The model is ok from this angle
but when turned around you can see trought the model
How can i fix this?
Thanks for any help
Blender - 2 side textured face
Re: Blender - 2 side textured face
Umm looks like this model have faces on only 1 side, use shader with cull none on this part, or copy it, invert faces, and move vertex on center a little.
Re: Blender - 2 side textured face
Ok
I copyed the faces already and merged it down so i coverd the circles backside but i guess i shouldent have merged the one in the center. I will see if i get it working.
Thanks! ;D
I copyed the faces already and merged it down so i coverd the circles backside but i guess i shouldent have merged the one in the center. I will see if i get it working.
Thanks! ;D
Re: Blender - 2 side textured face
You will probably get invisible/pitch black faces in game
Re: Blender - 2 side textured face
You're using a plane to make that model aren't you.
Re: Blender - 2 side textured face
I'd just use a cull none shader for urt as valkover suggests. You can also tick some boxes in the textures tab to see both sides in blender. I don't remember by heart which boxes though.
Have a happy day!
Re: Blender - 2 side textured face
im using a plane from the end of a cylinder as it's already cut into tris.
(I see no point in making more tris then i have too.)
I will copy the faces and make a figure with 12 points around and 2 middlepoints.
If it dosent work i will write a shader for it.
If you look at the photos you can see that the twoside boxes are ticked (i think?)
Thanks for the help. I will tell you what happends ;D
(I see no point in making more tris then i have too.)
I will copy the faces and make a figure with 12 points around and 2 middlepoints.
If it dosent work i will write a shader for it.
If you look at the photos you can see that the twoside boxes are ticked (i think?)
Thanks for the help. I will tell you what happends ;D
Re: Blender - 2 side textured face
Right. I have gotten it working
This is what i got so far:
I will work some more on it then redo the uvmap and texture it properly.
This is what i got so far:
I will work some more on it then redo the uvmap and texture it properly.
Re: Blender - 2 side textured face
use different smoothing groups on opposite sides of satellite dish
Re: Blender - 2 side textured face
Sorry for doing this:
smoothing groups?
I know how to make new mashes how to use merge, uv unwrap and knife in blender.
Anything other than that is over my level yet so if you have a link to a tuto or anything telling what this is and how to use it i would be really happy
smoothing groups?
I know how to make new mashes how to use merge, uv unwrap and knife in blender.
Anything other than that is over my level yet so if you have a link to a tuto or anything telling what this is and how to use it i would be really happy