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Blender - 2 side textured face

Questions about models, making models and problems with models
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DagF
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Blender - 2 side textured face

Postby DagF » Mon Sep 19, 2011 3:17 pm

Hey

I'm learning blender and have been trying to make some models.
I have this problem that when i make a single face only one of the sides are textured.

this is what im talking about:

The model is ok from this angle
p1.jpg


but when turned around you can see trought the model
p2.jpg


How can i fix this?

Thanks for any help :)
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ValkoVer
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Re: Blender - 2 side textured face

Postby ValkoVer » Mon Sep 19, 2011 3:20 pm

Umm looks like this model have faces on only 1 side, use shader with cull none on this part, or copy it, invert faces, and move vertex on center a little.

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DagF
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Re: Blender - 2 side textured face

Postby DagF » Mon Sep 19, 2011 3:24 pm

Ok

I copyed the faces already and merged it down so i coverd the circles backside but i guess i shouldent have merged the one in the center. I will see if i get it working.

Thanks! ;D
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ValkoVer
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Re: Blender - 2 side textured face

Postby ValkoVer » Mon Sep 19, 2011 3:30 pm

You will probably get invisible/pitch black faces in game

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Rayne
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Re: Blender - 2 side textured face

Postby Rayne » Mon Sep 19, 2011 3:49 pm

You're using a plane to make that model aren't you.

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HappyDay
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Re: Blender - 2 side textured face

Postby HappyDay » Mon Sep 19, 2011 6:43 pm

I'd just use a cull none shader for urt as valkover suggests. You can also tick some boxes in the textures tab to see both sides in blender. I don't remember by heart which boxes though.
Have a happy day! :)

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DagF
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Re: Blender - 2 side textured face

Postby DagF » Mon Sep 19, 2011 6:50 pm

im using a plane from the end of a cylinder as it's already cut into tris.
(I see no point in making more tris then i have too.)

I will copy the faces and make a figure with 12 points around and 2 middlepoints.
If it dosent work i will write a shader for it.

If you look at the photos you can see that the twoside boxes are ticked :) (i think?)

Thanks for the help. I will tell you what happends ;D
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DagF
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Re: Blender - 2 side textured face

Postby DagF » Mon Sep 19, 2011 9:15 pm

Right. I have gotten it working :)

This is what i got so far:
shot0223.jpg


I will work some more on it then redo the uvmap and texture it properly.
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ValkoVer
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Re: Blender - 2 side textured face

Postby ValkoVer » Mon Sep 19, 2011 9:17 pm

use different smoothing groups on opposite sides of satellite dish

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DagF
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Re: Blender - 2 side textured face

Postby DagF » Mon Sep 19, 2011 9:22 pm

Sorry for doing this:

smoothing groups?

I know how to make new mashes how to use merge, uv unwrap and knife in blender.

Anything other than that is over my level yet so if you have a link to a tuto or anything telling what this is and how to use it i would be really happy :)
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