hi, i tried to create a simple model with milkshape, i put the texture on it, created the .qc file aaaaaaaaaaaaaaaand i saw my model (thaught WHAT THE FUCK - THIS IS UGLY ) but no texures on it, why? i packed everything (the .md3, the .qc and the textures in the folder and all paths in the .qc were right)
is there anything to overjump the .qc file or something better than milkshape orororor???
help a noob
help a noob
for a big tree, you need a small axe.
--Bob Marley--
--Bob Marley--
Re: help a noob
don't use md3 if it's a mapmodel - take ase.
there you can hex-edit the relative path of the textures easily.
there you can hex-edit the relative path of the textures easily.