[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
Custom Map Makers • i dont understand
Page 1 of 2

i dont understand

Posted: Sat Mar 24, 2012 9:54 am
by banksy
I have looked into models for radient, but i dont really understand. I mean, if you import an md3 into radiant, it has no textures on it, and there are no other formats that it allows you to import?

Re: i dont understand

Posted: Sat Mar 24, 2012 10:35 am
by nemNEMnem
If there are no textures on the model, its a problem from the model, not from the radiant.
You can import with radiant those files:
-.md3
-.ase
-.lwo
-.obj
-.3ds
-.pictoterrain

you can choose between them when you click on the .md3 over the "cancel" and "open" button

Re: i dont understand

Posted: Sat Mar 24, 2012 11:02 am
by banksy
ok. but how can i fix this model problem then?
this is how my models are in my folders, baseq3>models>"Folder_name" > (Model_name.md3, and the textures)

Re: i dont understand

Posted: Sat Mar 24, 2012 1:05 pm
by johnnyenglish

Re: i dont understand

Posted: Sun Mar 25, 2012 7:51 am
by banksy
Thanks that fixed it :D

Re: i dont understand

Posted: Sun Mar 25, 2012 8:36 am
by banksy
i have a new query now. some of the models are a .qe file, which arent able to be imported into radiant... how do I fix this. and once again, some models dont have their textures. i dont know if its because the textures are located somewhere else, but some models have textures, others dont

Re: i dont understand

Posted: Sun Mar 25, 2012 1:25 pm
by Rylius
Those aren't models, you can delete them.
You need to write shaders for the model materials first.

<material name>
{
qer_editorimage <texture file>
{
map <texture file>
}
// whatever you still need
}

Re: i dont understand

Posted: Mon Mar 26, 2012 10:07 am
by banksy
^ umm. I don't really understand any of what you just said.

Re: i dont understand

Posted: Mon Mar 26, 2012 10:35 am
by johnnyenglish

Re: i dont understand

Posted: Thu Apr 19, 2012 3:09 am
by banksy
ok so i dont know what has happened, but once again the textures arent being applied to the .ase models that importing into radiant.