Layout help
Re: Layout help
All maps are grid-like If You force them a bit..
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
![Image](http://i.imgur.com/vtOLw.png)
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
![Image](http://i.imgur.com/vtOLw.png)
Re: Layout help
I'm going to drop this layout for now.
I might make a map out of it, but if i do i will do it just for making that place.
I will folow Del's suggestion and draw a layout every day for a month.
That way i will get at leest one working layout and can toy with many ideas.
I might make a map out of it, but if i do i will do it just for making that place.
I will folow Del's suggestion and draw a layout every day for a month.
That way i will get at leest one working layout and can toy with many ideas.
Re: Layout help
xandaxs wrote:I'll give you a better feedback when I get home, at this moment I'm at school... (using my iPod cuz my classes are boring)
well everyones classes are boring then. my teacher lets me get a netbook to geography class.
![Image](http://i.imgur.com/kweKQ.png)
Re: Layout help
nice layout partypoison, i think that your longer hallways should have some more cover incorporated near the start/end of each hallway. such as crates, billboards and such, they can be used for cover from snipers, or even a network of steam pipes with steam blowing out for visual cover. other than that this map looks very promising!
ps. i /devmap tested it and ran around in it for 4-5 mins b4 i realized there wasn't anyone there to fight! it's that intriguing!
i like the pipe layout on the wall that can be used as a catwalk for elevated attack advantage, nice touch! it just needs some more items for cover in well placed positions and i think this map is a go for tdm/ctf/bomb
ps. i /devmap tested it and ran around in it for 4-5 mins b4 i realized there wasn't anyone there to fight! it's that intriguing!
i like the pipe layout on the wall that can be used as a catwalk for elevated attack advantage, nice touch! it just needs some more items for cover in well placed positions and i think this map is a go for tdm/ctf/bomb
![Image](http://i39.tinypic.com/2ljkt50.png)
Re: Layout help
I though this topic was about Dag's layout?
Anyways...
Don't Tell PartPoison his map is good![Razz :P](./images/smilies/icon_razz.gif)
Otherwise he'll leave CMM and join the FS Team![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Anyways...
Don't Tell PartPoison his map is good
![Razz :P](./images/smilies/icon_razz.gif)
Otherwise he'll leave CMM and join the FS Team
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
![Image](http://i.imgur.com/vtOLw.png)
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
![Image](http://i.imgur.com/vtOLw.png)