FrankieV wrote:On our site I have to put up with a lot of crap but I have neither the time or desire to try and teach new progressive ideas to a community where all that is required is an understanding of the machine called 3ds Max and how it can be used to solve “your” own problems.
Holy crap, you are trying to teach some new ideas?
Where were you a year ago while i stuck my neck out for your ideas and shoved them down the mappers throat.
Where were you when i found solutions for your teams screw ups, like the ability to normal map a shadow baked model properly?
Which was BTW impossible, and for those that don't know shadow baking is just one step, lighting will always leave some residue on the model.
Shadow baking wont solve all the issues.
Where were you when i perfected normal mapping which apparently more than half of your team doesn't even understand properly.
But yeah, go ahead and teach your new ideas, you're only 5 years too late but oh well, better late than never huh. Not really.