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Custom Map Makers • Compiling Setup
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Compiling Setup

Posted: Sun Jan 15, 2012 4:48 pm
by xandaxs
I'd liek to know what are your compile settings.
What do you compile in the BSP, VIS and LIGHT Stage?

Re: Compiling Setup

Posted: Mon Jan 16, 2012 1:11 pm
by flajeen
bounce 99, nothin more

Re: Compiling Setup

Posted: Mon Jan 16, 2012 1:16 pm
by xandaxs
Oww..
I though we needed -meta to be able to play :P

Re: Compiling Setup

Posted: Mon Jan 16, 2012 1:31 pm
by Rylius
:italy => {
:bsp => "-meta -patchmeta",
:vis => "",
:light => "-shade -patchshadows -dark -samplesize 28 -dirty -dirtmode 1 -dirtdepth 16 -samples 4",
:all => "-v",
},

Still experimenting with lighting

Re: Compiling Setup

Posted: Wed Feb 01, 2012 4:51 pm
by Moonie

Re: Compiling Setup

Posted: Thu Feb 02, 2012 8:46 am
by KroniK
Hey Moonie or anyone else, where do I find the file which holds this information... I can not find it!

Re: Compiling Setup

Posted: Thu Feb 02, 2012 3:59 pm
by Moonie
On Netradiant (1.5 or less) and on Linux, its in /path/to/Netradiant/<gamename>.game/default_build_menu.xml

or

~/.radiant/<version>/<gamename>.game/build_menu.xml

No clue for windows as i havent used it in some years.