NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Fleuv 1 was better ç__ç
By the way: congratulation to Falling Angels Clan! Look forward to work with them and to provide at the community the best map possible!
CMM Design a Map Competition
- superMarth
- Posts: 14
- Joined: Sun Jan 05, 2014 1:35 am
- Location: VR, Italy
Re: CMM Design a Map Competition
<@superMarth> so basically we have to do all the map in a yacht right?
<wily> are you suggesting we kick it to a yacht and dev from there? absolutely
<wily> best plan I've heard ever
<wily> are you suggesting we kick it to a yacht and dev from there? absolutely
<wily> best plan I've heard ever
Re: CMM Design a Map Competition
Thanks for the props. 

Re: CMM Design a Map Competition
Like i said in the IRC last night, if you plan on bump/normal mapping it, count on me. it's the least i can do.
Re: CMM Design a Map Competition
Hey Gang: Can I get a brief status update?
I have spent several days designing terrain and grasses for the skybox render in Terragen 2. I hope you all like what I have in mind for consideration for this map. No teasers yet, but if you want something to look at lemme know. I have some render time available this weekend.
Bin
I have spent several days designing terrain and grasses for the skybox render in Terragen 2. I hope you all like what I have in mind for consideration for this map. No teasers yet, but if you want something to look at lemme know. I have some render time available this weekend.
Bin
Re: CMM Design a Map Competition
For your review...


Last edited by Bin on Fri Feb 28, 2014 4:06 pm, edited 1 time in total.
Re: CMM Design a Map Competition
Thank you Banksy!
Any special requests? I will see what I can do.
Easy stuff to add: clouds (any kind incl. volumetric) piles of rocks, water.
Here is another panel:

Any special requests? I will see what I can do.
Easy stuff to add: clouds (any kind incl. volumetric) piles of rocks, water.
Here is another panel:

Re: CMM Design a Map Competition
this is urt? xD
looks awesome.
how long did it take to render that?
and btw... how about performance drain in urt?
i recentlg realised that somestuff needs alot of power, because my gfx card died and im currently running on a intel HD 3300 or something like that
looks awesome.
how long did it take to render that?
and btw... how about performance drain in urt?
i recentlg realised that somestuff needs alot of power, because my gfx card died and im currently running on a intel HD 3300 or something like that
Sorry for my bad spelling - I am still asleep. 
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