Page 4 of 4
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 2:48 pm
by johnnyenglish
Someone should write a calculator where you can enter the number of running steps, the number of pre-jumps, angle of attack, radius of curve and other stuff....
perhaps not
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 7:40 pm
by flajeen
Maybe for the Mapping Suite, Rylius, what's your word about this? Maybe after the contest this should be done with the help of some jumpers
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 7:52 pm
by Rylius
If someone comes up with a nice formula I can put it into the suite, yeah
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 7:53 pm
by DagF
Ill see what i can do with come demos and line textures and so on
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 8:00 pm
by xandaxs
stop making jumping a science... -.-
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 8:04 pm
by DagF
Sorry i dident think it trough before i posted.
Making a calc for prejumps and jump distance would be easy. adding the curws and the other things would take so much time and be rather useless.
And i think it would stop mappers from beeing creative.
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Tue Jan 10, 2012 8:21 pm
by KroniK
xandaxs wrote:stop making jumping a science... -.-
^^Ditto!^^ Jump maping is about having fun testing your jump over and over again. Sometimes YES it gets tedious but the effort is worth it!
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Thu Jan 19, 2012 5:52 am
by pickles
With everybody eager to start their maps we can now announce that the theme for the Uj/CMM jump mapping competition will be.... Movies.
For more information please visit the UrTJumpers forum
http://www.urtjumpers.com/Good luck to all participants.
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Thu Jan 19, 2012 7:29 am
by xandaxs
Good luck to everyone
Re: UJ/CMM 2012 Jumpmapping Contest
Posted: Thu Mar 01, 2012 6:24 am
by johnnyenglish
The CMM server is running all completed (so far) maps. You can callvote the next map.
/connect dougal.proweb.net (default port)
If you have any problems let me know.