More pictures
UrtJumpers - CMM Jump mapping - Progress report
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: UrtJumpers - CMM Jump mapping - Progress report
More pictures
Re: UrtJumpers - CMM Jump mapping - Progress report
looking good!
Re: UrtJumpers - CMM Jump mapping - Progress report
Yep, looks nice, very detailed. But I think you spent too much tris on those "mountains". You could definately get nicer mountains with less tris.
Have a happy day!
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: UrtJumpers - CMM Jump mapping - Progress report
You might be right there happyday, I think I can do it with 1 mountain model and a couple of brushes -- looks nice though
Re: UrtJumpers - CMM Jump mapping - Progress report
Omg, that ship *_*
(how big is the pk3?)
(how big is the pk3?)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: UrtJumpers - CMM Jump mapping - Progress report
env skybox images -- not models in the map - If its painted on the sky it doesn't cost a thing
See this topic for more information
How to make a sky with 3dsmax
Re: UrtJumpers - CMM Jump mapping - Progress report
i know i know
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: UrtJumpers - CMM Jump mapping - Progress report
Jump 1 area almost finished
Re: UrtJumpers - CMM Jump mapping - Progress report
looks like it'll be easy to overjump
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: UrtJumpers - CMM Jump mapping - Progress report
Those first jumps are really easy to overjump, especially the top 2 rows that have a curved shape which force you to speed up, it's part of the jump.
Anyway, I made a video of the progress so far - I've made 21 jumps in total in 6 areas - this video shows the spawnroom, noclip into the secret room and then backwards from the first oasis jump.
Anyway, I made a video of the progress so far - I've made 21 jumps in total in 6 areas - this video shows the spawnroom, noclip into the secret room and then backwards from the first oasis jump.