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CMM Weekend Challenge #6 Wishing Well

Posted: Mon Apr 02, 2012 10:23 pm
by KroniK
Well since no one really participated in the last competition, I would consider it dead, However if you still want to make an entry, I think that the due date for that competition can be extended to this weekend.

However for everyone else who just thought it was a lame idea for a competition, we should move on.

So this weeks competition is: Wishing Well

Make one from brushes, or make a model... who cares! Try to be inventive and most of all, have fun!

(there better be more entries than last week. hipster dave was not happy :ugeek: )

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Wed Apr 04, 2012 4:48 am
by johnnyenglish
Well, well, well

well.jpg

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Wed Apr 04, 2012 10:36 am
by xandaxs
Could only use a better brick texture..
Looks nice though

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Wed Apr 04, 2012 11:45 am
by johnnyenglish
xandaxs wrote:Could only use a better brick texture..
Looks nice though


Well thank you - I'm looking forward to seeing your entry this week xandaxs.

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Thu Apr 05, 2012 12:06 am
by xandaxs
I'm sorry but I did not mean to offend you nor your work with that comment..

I would actually like to do this one but I'm on holidays, away from home..
I don't have any of my equipment here..

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Thu Apr 05, 2012 12:16 am
by GanjaGuy
meh, lighting issues, texture issues, crappy terrain.. you name it, but anyway.. here is my entry and the image it was loosely based off of

http://i.imgur.com/6nPfq.jpg

http://i.imgur.com/klE6a.jpg

Image

Image

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Thu Apr 05, 2012 7:01 am
by KroniK
N1 Ganja, I like it!

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Sat Apr 07, 2012 2:58 pm
by Rylius
shot1211.jpg

100% patch meshes, ~15 minutes work + texture search

Re: CMM Weekend Challenge #6 Wishing Well

Posted: Mon Apr 09, 2012 1:25 pm
by Rayne
A little late but i was busy with other projects, hence rather poor texturing.