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Re: CMM Design a Map Competition
Posted: Fri Jan 17, 2014 12:39 pm
by superMarth
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Fleuv 1 was better ç__ç
By the way: congratulation to Falling Angels Clan! Look forward to work with them and to provide at the community the best map possible!
Re: CMM Design a Map Competition
Posted: Sat Jan 18, 2014 7:21 pm
by wily
Thanks for the props.
Re: CMM Design a Map Competition
Posted: Sat Jan 18, 2014 7:25 pm
by Rayne
Like i said in the IRC last night, if you plan on bump/normal mapping it, count on me. it's the least i can do.
Re: CMM Design a Map Competition
Posted: Sun Jan 19, 2014 2:14 am
by banksy
Count me in!
Re: CMM Design a Map Competition
Posted: Tue Jan 28, 2014 7:18 pm
by wily
Re: CMM Design a Map Competition
Posted: Wed Feb 26, 2014 8:34 pm
by Bin
Hey Gang: Can I get a brief status update?
I have spent several days designing terrain and grasses for the skybox render in Terragen 2. I hope you all like what I have in mind for consideration for this map. No teasers yet, but if you want something to look at lemme know. I have some render time available this weekend.
Bin
Re: CMM Design a Map Competition
Posted: Thu Feb 27, 2014 4:36 am
by Bin
For your review...
Re: CMM Design a Map Competition
Posted: Thu Feb 27, 2014 6:47 am
by banksy
Very nicely done
Re: CMM Design a Map Competition
Posted: Fri Feb 28, 2014 4:05 pm
by Bin
Thank you Banksy!
Any special requests? I will see what I can do.
Easy stuff to add: clouds (any kind incl. volumetric) piles of rocks, water.
Here is another panel:
Re: CMM Design a Map Competition
Posted: Mon Mar 03, 2014 11:47 am
by Iye
this is urt? xD
looks awesome.
how long did it take to render that?
and btw... how about performance drain in urt?
i recentlg realised that somestuff needs alot of power, because my gfx card died and im currently running on a intel HD 3300 or something like that