You could install a b3 plugin that would cycle mapcycles according to your scripting.
For Example:
- You've 2 types of mapcycles, mapcycle A and mapcycle B.
- Mapcycle A contains rather small maps, while mapcycle B contains larger maps.
- B3 can cycle trough mapcycles in a way that, if you have (for example) less than 10 players on the server, it'll be using mapcycle A; and if you have more, it'll be using mapcycle B.
- Adding to this, this plugin saves the last map played in a .log file, so the mapcycle won't restart again and again everything the number of players connected on the server changes, it'll start from the map is ended
![Smile :)](./images/smilies/icon_e_smile.gif)
Tell me if you like this idea and i'll look for the plugin
![Smile :)](./images/smilies/icon_e_smile.gif)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya
![Image](http://i.imgur.com/vtOLw.png)