Casablanca map conversion to UE4
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Managed to get a complete (tiny) map converted from Radiant to UE4, I've only used starter content materials so far but I'm creating my own now.
Its weird running round a map you last saw in urt.
Its weird running round a map you last saw in urt.
- Swiiitan
- Posts: 42
- Joined: Mon Aug 20, 2012 9:06 pm
- Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy
Re: Casablanca map conversion to UE4
Nice looking johnny ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
I've just started playing around some in ue4 but idk im so much more used to radiant![Smile :)](./images/smilies/icon_e_smile.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
I've just started playing around some in ue4 but idk im so much more used to radiant
![Smile :)](./images/smilies/icon_e_smile.gif)
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Swiiitan wrote:Nice looking johnny
I've just started playing around some in ue4 but idk im so much more used to radiant
If I'm honest, I dont like the BSP editor in UE4 so much, its fiddly compared to radiant but I guess thats because I (we) just need more practice.
Adding trees now
- johnnyenglish
- Space cake
- Posts: 898
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- Location: Nottingham, England
- Swiiitan
- Posts: 42
- Joined: Mon Aug 20, 2012 9:06 pm
- Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy
Re: Casablanca map conversion to UE4
Sweet looking Johnny!!
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Swiiitan wrote:Sweet looking Johnny!!
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
You can use the grid view, either quad or singles using the thingy in red.
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Making more and more props..
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Water looks pwetty
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Working on australia map now as a challenge, using the shooter game blueprint.