
P.S. Two quick questions, if anyone wouldnt mind
-What are the benefits of .ase over .md3 in a nutshell?
-And how can i change my maps textures (ones with alpha channels) to appear properly? I only know how to do that with models, just by using a custom shader

Edit- Here's a quick review video of my renditions of Jack's House, the Town Hall, and Finkelstein's Lab. None are in final form just yet, but they're getting to a final stage- http://www.youtube.com/watch?v=f7zUpFXP1dI (Unfortunately the "youtube" forum function isn't working?)
Once these are done i intend to start on actual Gtk geometry buildings which can be entered/exited as well as whatever else i plan on adding
