Screenshots

Ideas and concepts for maps, discuss here.
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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: Screenshots

Post by Delirium »

Image
Barns for the petting zoo section of my ftwgl competition map
Image

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: Screenshots

Post by xandaxs »

Well Rayne, not all is about the players you know?

EDIT:
Delirium, that looks a bit empty, are you planning on adding some barrels, crates, or smth else having to due with farming/animals?
(The buildings look nice though..)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: Screenshots

Post by Delirium »

Smaller details will be added. but the map is quite open there for a reason
Image

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: Screenshots

Post by xandaxs »

Yeah, just sayin :)
Can«t wait to see the final result :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: Screenshots

Post by Delirium »

Playber visibility is fine and it is fixed in HD. BUT id like to eadily be able to see where im going
Image

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: Screenshots

Post by xandaxs »

Yeah, that's it...
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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johnnyenglish
Space cake
Posts: 898
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Screenshots

Post by johnnyenglish »

Rayne - 2nd pic.

Those logs look real, that wall light is exactly the wall light I've been looking for.. is it a model?

The door texture looks great, the rounded edges on the doorway are classy and I think the overall lighting is nice, it really does create a realistic environment, I'd like to play a map that looks that good.

xandaxs, I really dont think you getting the concept/idea/dream of CMM.

It's not the first twat to make a snide comment wins a prize, that's been tried before on other forums and hasn't worked.

MajkiFajki

Re: Screenshots

Post by MajkiFajki »

twat - I have not heard this word for years.

And I think that sharing alpha state of map should be commented as an alpha stage. I'm looking forward to beta images.

MajkiFajki

Re: Screenshots

Post by MajkiFajki »

Oh - and my 2 cents

Image

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theRipper
Posts: 223
Joined: Tue Aug 30, 2011 1:57 pm
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Re: Screenshots

Post by theRipper »

Rayne wrote:Image






imho this looks amazing except for the colors. far too saturated. when i look at it i see red green yellow. kinda like nemnemnem's avatar lol
Image

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