Looking nice babes, you should come do some prop modelling for cmm design a map contest map.
Do you like my new avatar?
Screenshots
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Screenshots
Just don't ask me to make a tree.
And that avatar kinda freaks me out a little bit.
And that avatar kinda freaks me out a little bit.
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Screenshots
ah, we need trees/grass/termite mounds and mud huts. fence parts -- general seregeti stuff really.
Picola made me the avatar, she's crackers.
btw Rayne, we're on irc, #cmm_design_a_map -- wily d is with us most of the time
Picola made me the avatar, she's crackers.
btw Rayne, we're on irc, #cmm_design_a_map -- wily d is with us most of the time
Re: Screenshots
I'll stop by the IRC when i catch some time.
Re: Screenshots
I made a hovercar.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
Re: Screenshots
Rayne wrote:Few renders from UrT HD's new engine.
Nice, but I'll be impressed when the lighting isn't static and the barrel goes BEWM when shot.
Re: Screenshots
wily wrote:Rayne wrote:Few renders from UrT HD's new engine.
Nice, but I'll be impressed when the lighting isn't static and the barrel goes BEWM when shot.
I'd be thrilled if that really was UrT HD engine, even with static lighting, but unfortunately this is just max rendering.
Re: Screenshots
Think Rumble on steroids, with the added hazard that most of level bobs in and out of the lava. Be in the wrong place at the wrong time and you get roasted.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem