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sr8 only maps - Custom Map Makers
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sr8 only maps

Ideas and concepts for maps, discuss here.
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theRipper
Posts: 223
Joined: Tue Aug 30, 2011 1:57 pm
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sr8 only maps

Postby theRipper » Sun Sep 18, 2011 12:14 am

im putting my slaughterhouse map on hold for a while so i can make a few sr8 only, arena type maps for the b00bs sr8 server. i have 2 maps already in regular rotation :) people love the tetris map xD
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Delirium
Posts: 366
Joined: Sat Aug 27, 2011 8:37 am
Location: Auckland, New Zealand

Re: sr8 only maps

Postby Delirium » Sun Sep 18, 2011 3:28 am

Should do a remake sniperduel :)
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RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: sr8 only maps

Postby RedSnappa » Sun Sep 18, 2011 3:20 pm

Why does no one play psg-only? It really is a better weapon in the hands of a true expert.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem

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LynXIII
Posts: 54
Joined: Thu Aug 25, 2011 3:28 pm
Location: DE

Re: sr8 only maps

Postby LynXIII » Mon Sep 19, 2011 1:54 pm


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Rylius
King wiki
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Re: sr8 only maps

Postby Rylius » Mon Sep 19, 2011 2:53 pm

It's actually harder to play with the PSG because only headshots kill instantly and you're generally delivering less damage.
Take a rusher going sideways, SR8 = dead. PSG = alive, need to re-aim, need to hit again.

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xandaxs
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Location: Oeiras, Portugal
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Re: sr8 only maps

Postby xandaxs » Mon Sep 19, 2011 5:43 pm

PSG is way harder than an SR8...
And the problem is partially mental aswell, because the shooter usually thinks its okay to miss as you cna shoot again faster than your opponent...
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

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theRipper
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Re: sr8 only maps

Postby theRipper » Mon Sep 19, 2011 5:45 pm

OR... you can just shoot them one time and they die? head or torso
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xandaxs
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Re: sr8 only maps

Postby xandaxs » Mon Sep 19, 2011 7:14 pm

They don't always die if you shoot them in the torso...
And it is harder to shoot with PSG...
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

User avatar
theRipper
Posts: 223
Joined: Tue Aug 30, 2011 1:57 pm
Contact:

Re: sr8 only maps

Postby theRipper » Tue Sep 20, 2011 5:55 am

i was referring to the almighty sr8
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RedSnappa
Posts: 323
Joined: Sun Aug 21, 2011 12:10 pm
Location: North Carolina (USA)

Re: sr8 only maps

Postby RedSnappa » Wed Sep 21, 2011 1:02 pm

I like PSG because it presents the enemy with a Morton's Fork. Either wear kevlar and be slowed down, or deal with 97% torso damage and an almost certain bleed-out death, neither of which is desirable. The faster reload, no need to rezoom after shooting and larger ammo supply are all nice bonuses as well.
[LCDLC]Snappa
LCDLC Mapmaking Dept.
Maps finished: Hellhouse, Sorry, Worrior 1-20
Maps modded: CubeOrigin
Maps in release candidate: Blockforts, Cannons 1, Hotzone, Icecastle
Maps in beta: Arctica, Cannons 2, Cerulean-River, Igloo, Skygarden, Spacestation
Maps in alpha: Merlin, Totem


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