classicsBF - good and bad things

Ideas and concepts for maps, discuss here.
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nemNEMnem
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classicsBF - good and bad things

Post by nemNEMnem »

pls wrote ur thought to that here.. thanks :D
for a big tree, you need a small axe.
--Bob Marley--

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Delirium
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Re: classicsBF - good and bad things

Post by Delirium »

Interesting concept, though silly for UrT. Map doesn't look too loved.
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bludshot
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Re: classicsBF - good and bad things

Post by bludshot »

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Last edited by bludshot on Thu Aug 02, 2012 5:04 am, edited 1 time in total.

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nemNEMnem
Posts: 271
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Location: Germany
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Re: classicsBF - good and bad things

Post by nemNEMnem »

i work on that... and why is it silly for urt???
for a big tree, you need a small axe.
--Bob Marley--

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