ClassicsBF - UPDATE

Ideas and concepts for maps, discuss here.
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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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ClassicsBF - UPDATE

Post by nemNEMnem »

so, whats new or whats fixed?
  • a new map
  • the second beta of killhouse
  • and some bugs fixed, like getting all items... if anyone know how to get em now, pls tell me
  • aaaaaaaaaaand i put a .map-file withe the spawns and those thing into the .pk3s

the new map:
http://nemsmaps.1x.de/q3ut4/ut4_classicsBF_boon.pk3
and the second beta of killhouse:
http://nemsmaps.1x.de/q3ut4/ut4_classicsBF_killhouse_b2.pk3

if you want screens of the new map, look here:
http://www.custommapmakers.org/viewtopic.php?f=11&t=48
Last edited by nemNEMnem on Sat Oct 01, 2011 10:09 am, edited 1 time in total.
for a big tree, you need a small axe.
--Bob Marley--

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Runamok
Posts: 19
Joined: Tue Sep 06, 2011 6:00 am

Re: ClassicsBF - UPDATE

Post by Runamok »

links are incomplete

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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
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Re: ClassicsBF - UPDATE

Post by nemNEMnem »

Runamok wrote:links are incomplete

fixed

EDIT:
@JE: you can put the maps on the cmmserver, if you want
for a big tree, you need a small axe.
--Bob Marley--

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: ClassicsBF - UPDATE

Post by xandaxs »

BAH...
Download links are really slow..
Mind if I host a mirror?

BTW: I'm testing those maps because i want to create a "Fun" server like the 2 servers i ran 1 year ago (pretty popular)..
I might use your maps If i like them both ;)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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xandaxs
Posts: 959
Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: ClassicsBF - UPDATE

Post by xandaxs »

FASTER DOWNLOAD SPEED

Download ut4_classicsBF_boon:
http://dl.winorwin.net/q3ut4/ut4_classicsBF_boon.pk3

Download ut4_classicsBF_killhouse_b2:
http://dl.winorwin.net/q3ut4/ut4_classi ... use_b2.pk3
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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nemNEMnem
Posts: 271
Joined: Sat Aug 20, 2011 11:11 am
Location: Germany
Contact:

Re: ClassicsBF - UPDATE

Post by nemNEMnem »

ty, i am sorry, but i have no .com or .net domain...
for a big tree, you need a small axe.
--Bob Marley--

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johnnyenglish
Space cake
Posts: 898
Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: ClassicsBF - UPDATE

Post by johnnyenglish »

nem I'll add the maps tomorrow.

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