New gameplay concept
Posted: Tue Dec 06, 2011 11:32 pm
Hey Guys, It my first post on the site! I've been mapping for about a year, however i wasn't doing REAL mapping, i was only making an Icy Jump map, which I dont think can really be considered as real mapping. Anyway I did most of the work in creating Icy Galaxy.
I have had an idea though... well its not really my idea, its more of an idea stolen from the ever popular counterstrike. IDK if any of you have played counterstrike, but they have a form of trick jumping called surfing. Its more like icy jumping than anything else, however its really nothing like it. However They have maps and servers where there is a set of trick jumps with a TDM gameplay element. The way it works is you start out with only a pistol and a knife, and have to do trick jumps to get to where all the good weapons are. The more difficult the jump, the better the weapon. Then once you have gotten your weapon, you teleport to a standard Deathmatch map. The players then commence in a standard deathmatch game. if you die, you respawn back before the jump element. If you fail any of the jumps, then you are instantly teleported to the deathmatch arena with only your pistol and knife. The jump elements would incorporate both Icy and Non icy jumps. The floor and elements of the deathmatch arena would allow weapons to fall through the floor so that they could not be picked up after a player dies.
EDIT: Forgot to mention, some jumps would be separated by team however some jumps would at least allow both teams to see and shoot at each other.
IDK if anyone would be interested in playing this type of a map though... so I figured i'd throw the idea out to the community and see what kind of response I got.
I have had an idea though... well its not really my idea, its more of an idea stolen from the ever popular counterstrike. IDK if any of you have played counterstrike, but they have a form of trick jumping called surfing. Its more like icy jumping than anything else, however its really nothing like it. However They have maps and servers where there is a set of trick jumps with a TDM gameplay element. The way it works is you start out with only a pistol and a knife, and have to do trick jumps to get to where all the good weapons are. The more difficult the jump, the better the weapon. Then once you have gotten your weapon, you teleport to a standard Deathmatch map. The players then commence in a standard deathmatch game. if you die, you respawn back before the jump element. If you fail any of the jumps, then you are instantly teleported to the deathmatch arena with only your pistol and knife. The jump elements would incorporate both Icy and Non icy jumps. The floor and elements of the deathmatch arena would allow weapons to fall through the floor so that they could not be picked up after a player dies.
EDIT: Forgot to mention, some jumps would be separated by team however some jumps would at least allow both teams to see and shoot at each other.
IDK if anyone would be interested in playing this type of a map though... so I figured i'd throw the idea out to the community and see what kind of response I got.