Mapping tennis - test

Ideas and concepts for maps, discuss here.
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Lunaxe
Posts: 88
Joined: Tue Oct 25, 2011 3:48 pm
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Re: Mapping tennis - test

Post by Lunaxe »

xandaxs wrote:lol, i dont knwo what that is..
Was using my Ipod when i wrote that, must have self-corrected that way.


Aha! Accursed auto-correct haha :P hmmm well get back to me if you can remember
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx

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xandaxs
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Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: Mapping tennis - test

Post by xandaxs »

Lunaxe, you like modelling right?
Tomorrow i'll take some reference photos and i might hook you up with a couple models :)
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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Lunaxe
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Re: Mapping tennis - test

Post by Lunaxe »

Haha yea i can model, not the absolute best though :P and sounds good man
Care to see some of my work? http://www.youtube.com/user/xxlunaxexx

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DagF
Posts: 277
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
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Re: Mapping tennis - test

Post by DagF »

Ok, i feel like i have to do a update post here. We have made a basic layout that will proberly work. We will stick to the back alley/city theme.
the school theme could also work but the layout fits a city map better and only xan is fomilliar to the building he wanted to make so it is easier to come up with something and it's sortof the point with the tennis.

The team is

Lunaxe, xandaxs, JohnnyEnglish, pickles, flajeen, v3nd3tta, me and Rayne

pickles and Rayne will do textures.
flajeen will work with some details
the rest of the team will work on brushwork and models
whatever is left will be sorted out as we go.

John have made a layout based on Xandaxs layout.
I have had a go making two of the buildings.
V3nd3tta is away on holidays.
I think that is all...

We work with the dropbox and have made a turn system there where we tell when we are done and whos next.
If there is anyone in the team that needs to be added to the dropbox then pm me the mail you used to register on dropbox.

If there is anything i've forgotten do remind me :)
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DagF
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Re: Mapping tennis - test

Post by DagF »

I've made two of the buildings(and wasted much timeing making them roatate lol):

Image
(click for biggerverson)

flajeen have worked some of the other buildings and that is about that for now.
Image

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xandaxs
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Joined: Wed Aug 17, 2011 5:22 pm
Location: Oeiras, Portugal

Re: Mapping tennis - test

Post by xandaxs »

I do not think the layout will work.
We should test it before making other things.
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Image

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DagF
Posts: 277
Joined: Thu Aug 18, 2011 8:40 am
Location: Norway
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Re: Mapping tennis - test

Post by DagF »

Ok. i got time to work on it tomorrow.
Tell me if you got time to and we can spend an small hour fixing up :)
Image

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Rayne
Site Admin
Posts: 624
Joined: Wed Aug 17, 2011 5:22 pm

Re: Mapping tennis - test

Post by Rayne »

PM me with your texture needs. Since these wont be included in the texture pack i can use any of the dozens on texture sites i know so finding the right textures should be pretty easy.

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Rayne
Site Admin
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Re: Mapping tennis - test

Post by Rayne »

So it's a medieval themed map?

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johnnyenglish
Space cake
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Joined: Wed Aug 17, 2011 9:23 am
Location: Nottingham, England

Re: Mapping tennis - test

Post by johnnyenglish »

Merry Xmas all - I think it's a dirty urban theme but Dag is away with the fairies... personally, I'm trying to get a graphics tablet to work on Ubuntu.

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