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Re: Mapping tennis - test
Posted: Wed Dec 14, 2011 11:21 pm
by flajeen
Oh 24 hours for each of us. 24 hours for everyone would be insanely cool.
Re: Mapping tennis - test
Posted: Wed Dec 14, 2011 11:35 pm
by Lunaxe
DagF wrote:I will try to make a list. I will make a dropbox and share it to you in a pm if that is ok?
Yea man thats fine, i have a dropbox account haha. And as far as trees and plants go, would you all hate me if i did end up covering some models and model placement with other peoples models? I know theres some nice ones out there and if they have a "give credit to me" sort of deal i dont see why not?
Re: Mapping tennis - test
Posted: Wed Dec 14, 2011 11:36 pm
by DagF
go ahead. Just remember to include the readmefiles with the models
Re: Mapping tennis - test
Posted: Wed Dec 14, 2011 11:44 pm
by Lunaxe
Yessir, i would be very careful to act according to proper "borrowing" etiquette
Re: Mapping tennis - test
Posted: Thu Dec 15, 2011 12:19 am
by v3nd3tta
got it... dunno what I could do, but yeah ^^
Re: Mapping tennis - test
Posted: Thu Dec 15, 2011 12:26 am
by xandaxs
Nice!
HappyDay made a really nice Tree Model a while back. I think he removed it from his website though, I'll poke him @ IRC.
--> Lunaxe, tomorrow I'll PM you a link with some nice tree models, if you could create the read me file and maybe put those Trees in a .map file and pk3 it'd be awesome
(Man, this is going fast! So nice to see us working together!)
Re: Mapping tennis - test
Posted: Thu Dec 15, 2011 1:13 am
by Lunaxe
xandaxs wrote:--> Lunaxe, tomorrow I'll PM you a link with some nice tree models, if you could create the read me file and maybe put those Trees in a .map file and pk3 it'd be awesome
Alright man sounds good. I live on east coast U.S. so your tomorrow might be different than mine but ill do what i can
and by create a readme id assume you mean whom the work credit goes to, comments, thanks, etc.? And also by your use of ".map" id assume theyre prefabs? No problem
Re: Mapping tennis - test
Posted: Thu Dec 15, 2011 7:27 am
by xandaxs
Yeah, readme = credits file
And just add the peerage to the map file
I can't compile bump maps.
Maybe Johnny can do it?
Re: Mapping tennis - test
Posted: Thu Dec 15, 2011 5:30 pm
by Lunaxe
haha alright, and one last thing... what is peerage? i googled it and found "hereditary titles" and other such nonsense
if i know that i can know how to add it to map file
Re: Mapping tennis - test
Posted: Thu Dec 15, 2011 6:09 pm
by xandaxs
lol, i dont knwo what that is..
Was using my Ipod when i wrote that, must have self-corrected that way.