Here's something I've been playing around with for a little while. Not sure if many people will be interested but I'm posting what I've done, just in case.
I was curious to know the pros and cons of making a map using using only models and very few textures and shaders.
Here's what I made using 3dsmax, nothing special, just half a model of an indoor soccer stadium.
To paint this entire model I used only 3 images, one for the walls, one for the floors and one for trim.
I've not really used all the images as yet, there's room for more variation.
I exported the model to .ase format and imported it into radiant..
, duplicated the model. I added a couple of decals to the walls just to see how they would work - they work nice, then I compiled the map and made this video.
Well, thats as far as I've got - I've not bothered to clip the models, I would think this would be a pain, I've not created different kinds of clip for wood, metal yet - not certain this even works.
Am still experimenting