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ut4_ruins
Posted: Tue Feb 04, 2014 10:55 am
by banksy
Thought I'd upload my progress on this one incase any of you were interested

So really I just need to add some more detailing, then just finish off textures. Once texturing is done I'll add the clips, lighting and then ill release an alpha/beta. Although I'm in need of a decent desert skymap

The map will be pretty much the same both side, so im just working on one, then will duplicate it!
Feel free to comment and give feedback <3
Re: ut4_ruins
Posted: Tue Feb 04, 2014 12:32 pm
by superMarth
Seems not bad, good concept!
I look forward to debug this

Re: ut4_ruins
Posted: Tue Feb 04, 2014 1:18 pm
by Rayne
It looks excellent, i am impressed by this work.
Re: ut4_ruins
Posted: Tue Feb 11, 2014 6:01 am
by banksy
Cheers Rayne!
Would anyone be able to help me out in regards to textures?
Re: ut4_ruins
Posted: Tue Feb 11, 2014 1:43 pm
by Rayne
Do you have any reference photos for textures?
Re: ut4_ruins
Posted: Thu Feb 13, 2014 2:58 am
by banksy
Re: ut4_ruins
Posted: Thu Feb 13, 2014 5:17 pm
by Rayne
Damn, you really know how to pick em huh.
I would need the map file and all the models and shaders and everything to even begin looking into it.
This isn't easy to texture if you want it to look good, unless you want that boring mandolin type of texturing with no contrast no saturation textures.
Re: ut4_ruins
Posted: Fri Feb 14, 2014 5:43 am
by banksy
Rayne I'll just touch up a few areas before I forget then I'll give you the .map. right now I have no shaders either, it's purely a .map!
An yes, I want this map to be spectacular!! Mandolin texturing is horrible imo :pI want the map to portray a desert, meaning it will be bright, as well as the textures

I'll get back to you shortly
Re: ut4_ruins
Posted: Tue Feb 18, 2014 9:08 pm
by Rayne
I'm waiting on the zip file.
Re: ut4_ruins
Posted: Wed Feb 19, 2014 7:32 am
by banksy
I currently only have internet access on my phone. Which makes it hard to upload the files. I'll try sort it out tonight