Technically it's amazing - construction is first class.
My first impressions on playing the map were that it's massive, too big, too complex underground but, as I've now played a couple of rounds and I'm starting to find my way around it's growing on me.
Will be a lot better once you start to add textures and signs and stuff - I think you should let us find some more players and do a big test asap... just so you know.
Had to log in just to say this and then I'm out. Finally i see a map where shadows aren't blurred to oblivion. I'm guessing that's lightmapscale .125 or externals. Either way they look great. And those jaggy edges really don't mean much. Those that mind them should play Skyrim and see bethesdas blocky shadows on 2048x2048 shadowmap quality.
It's good looking indeed! You're a mapper with great quality and don't get me wrong but I think you should focus more on gameplay... Nine if your maps are truly playable..
[12:25] <JohnnyEnglish> morning Nounou [12:25] <JohnnyEnglish> wotcha doing? [12:25] <Nounou> hello [12:26] <Nounou> nothing much, i've nothing to do at work so [12:26] <Nounou> modeling woman [12:26] <JohnnyEnglish> woo [12:26] <JohnnyEnglish> real women? [12:26] <Nounou> realistic yes, on maya