Another days progress - more models added - just making decals now for dirt and signs.
ut4_bus_stop
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: ut4_bus_stop
I think some places are way too dark...
Which r_gamma did you use in that video?
Also, the map looks, amazing, but just like the others, a bit big; I'd need to take a look at the layout to tell for sure though
Which r_gamma did you use in that video?
Also, the map looks, amazing, but just like the others, a bit big; I'd need to take a look at the layout to tell for sure though
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: ut4_bus_stop
I like to make a video after each spurt of mapping, it's nice to look back over the progress thats made.
Here's the most recent, started clipping models.
Here's the most recent, started clipping models.
Re: ut4_bus_stop
Hey there johnny! 
It is looknig good, great actually!
Mind lending me that yellow light you are using? (texture + script) please

It is looknig good, great actually!
Mind lending me that yellow light you are using? (texture + script) please

[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: ut4_bus_stop
Some changes, some progress since the last video
Re: ut4_bus_stop
the arrows are nice, what about a metaldoor, there?
for a big tree, you need a small axe.
--Bob Marley--
--Bob Marley--
Re: ut4_bus_stop
looking nice, mind posting an image of the minimap?
Just so we can see the layout and so on..
Just so we can see the layout and so on..
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: ut4_bus_stop
I'll probably have a test version tomorrow that you can play around with - I've been clipping some areas v3nd3tta found that I didn't intend to be accessible but dont worry, I've not restricted this map height wise at all and is jumper friendly.
I've gone a bit bonkers with the models as usual, stuff like my lightbuibs have too many triangles and need simplifying but I've hinted some of the map and fps seems good all round.
I've gone a bit bonkers with the models as usual, stuff like my lightbuibs have too many triangles and need simplifying but I've hinted some of the map and fps seems good all round.
Re: ut4_bus_stop
how many spawns are you going to use? this map looks large enough for a full 32[or higher
] server


- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: ut4_bus_stop
its about the size of algeirs - v3nd3tta timed the capture time for a flag at 6 seconds though - I think.
Edit; that can't be right, need to check
Edit: Thanks for reminding me, I did a big compile overnight but forgot to rotate the blue spawns
Edit; that can't be right, need to check
Edit: Thanks for reminding me, I did a big compile overnight but forgot to rotate the blue spawns