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Re: TheBloodTV [alpha]

Posted: Wed Aug 31, 2011 6:58 pm
by flajeen
every pc has a graphic card. that pc had an onboard graphic card.

Re: TheBloodTV [alpha]

Posted: Wed Aug 31, 2011 7:19 pm
by noobdesign
i guess, otherwise the monitor would be pretty useless, huh? ;)

Re: TheBloodTV [alpha]

Posted: Wed Aug 31, 2011 7:19 pm
by Rylius
Onboard chips don't deserve to be called graphics card :D

Re: TheBloodTV [alpha]

Posted: Wed Aug 31, 2011 7:52 pm
by noobdesign
lol

Re: TheBloodTV [alpha]

Posted: Wed Aug 31, 2011 10:33 pm
by LynXIII
I like it, looks like you've put a lot of work in it already. And very impressive for your first map! Can not say anything regarding the gameplay, it might be a bit campy here and there. Especially the elevator cable thing to the roof. But good work so far, continue :)

Re: TheBloodTV [alpha]

Posted: Thu Sep 01, 2011 9:53 am
by noobdesign
Thanks :)

Yes there are alot of camping spots, but i've tried to make them covered but not too stealthy, so that no camper can stay there forever because they can be shooted from many directions.

Moreover the most evident camping spots are generally reachable using more than only 1 path, so one can be surprised in the back... at last the best camping spots are probably at ground level, but there you don't have a view as good as on high spots.

Resuming:
High spots: great view, but can be shooted from many directions
Ground spots: short view, but more stealthy

NOTE: all the glasses are easily breakable except for elevator glasses & glass roof on the low house: those are breakable only with granades or HK69