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Re: ut4_bus_stop

Posted: Mon Nov 14, 2011 5:36 pm
by v3nd3tta
lol - didn't you know that flaj? :D

Re: ut4_bus_stop

Posted: Thu Nov 17, 2011 8:52 am
by johnnyenglish
Working on the yard railings, trying to make them a little less bloxy.

railings.png

Re: ut4_bus_stop

Posted: Fri Nov 18, 2011 9:45 am
by johnnyenglish
shot0065.jpg

Re: ut4_bus_stop

Posted: Fri Nov 18, 2011 3:44 pm
by xandaxs
anothe line:
"For your safety, please do not stand in front of a moving bus"

Re: ut4_bus_stop

Posted: Fri Nov 18, 2011 4:22 pm
by Lunaxe
5 dollars a gallon??!! that would be enough to make me stand in front of a moving bus haha :P

Re: ut4_bus_stop

Posted: Fri Nov 18, 2011 9:04 pm
by bludshot
Lunaxe wrote:5 dollars a gallon??!! that would be enough to make me stand in front of a moving bus haha :P


He wants to make his map future compatible :p

Re: ut4_bus_stop

Posted: Sat Nov 19, 2011 9:51 pm
by Lunaxe
Haha alas i understand :P

Re: ut4_bus_stop

Posted: Mon Nov 21, 2011 8:40 am
by johnnyenglish
Some more details on bus stop


Re: ut4_bus_stop

Posted: Mon Nov 21, 2011 9:25 am
by xandaxs
It's much better looking now!
Your normal maps look way better than when I try to use it, WTF?

Re: ut4_bus_stop

Posted: Mon Nov 21, 2011 9:28 am
by johnnyenglish
Its the way Rayne makes them, he's got a talent for textures with bump and normal maps - that's why I snaffle his textures as soon as he released some lol.