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Re: Working title hollywood

Posted: Wed Oct 17, 2012 7:04 am
by Douze
Yeah it looks cool :)
Is the entire map made with max ?

Re: Working title hollywood

Posted: Wed Oct 17, 2012 7:08 am
by johnnyenglish
Douze wrote:Is the entire map made with max ?


At the moment only 20% of the map is made with max, most of it is traditional brushes and I re-used a lot of models from le ballon rouge.

Re: Working title hollywood

Posted: Wed Oct 17, 2012 1:59 pm
by xandaxs
you're starting to put it all together.

Re: Working title hollywood

Posted: Wed Oct 17, 2012 5:20 pm
by Swiiitan
It looks really nice and i cant wait to see a alpha on it.
it looks far different from how i imagined the map when i first fell in love with your del_test1 or what it was called.
i can't tell if its good or bad its just to much of a difference, still think it has potential to be really good :)

Re: Working title hollywood

Posted: Thu Oct 18, 2012 4:24 am
by johnnyenglish
Personally, I've never tested a map/layout so much as this one - I'm not saying it's perfect but I'm confident it's playable in TS and CTF, a lot of time was spent working with none mappers and if it needs tweaking, it's quite an easy map to work on and change it around.

The map was made to be jumpable and to favour fast play, there's some fun moves and jumps to discover as well as the ones you've seen.

I'm not rushing to release something, I really want your first impression of the map to be good.

Dag is working on some final model pieces and I'm adding dirt and starting to think about textures.



hh3.jpg

hh4.jpg

hh2.jpg

hh6.jpg