Design Process

General mapping discussions
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Rayne
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Re: Design Process

Post by Rayne »

Don't waste time trying to make new casa layout, we need something smaller, simpler, gameplay comes second this time as this is more or less a technical demonstration.

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DagF
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Re: Design Process

Post by DagF »

I've just drawen a few sketches.

I made 4 layouts this weekend, see if you find anyone you find fitting:

Spoiler: show
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FrankieV
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Joined: Fri May 31, 2013 3:08 pm

Re: Design Process

Post by FrankieV »

I would like to see something the size of say a Abbey set up as a KnockOut based map. It's an up and coming game type and I'm sure I can get SevenofNine to run it in and up coming event.

As to who needs to do what yeah that’s the way to go and besides it's way easier to build for what is needed based on references that it is to just wing it.

Give an artist full control over making a oil drum it's going to take months and you will land up with ten times that is really necessary. ;)

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DagF
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Re: Design Process

Post by DagF »

Ok, ill need to have a look at that gametype then :)
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xandaxs
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Location: Oeiras, Portugal

Re: Design Process

Post by xandaxs »

What's KnockOut?
I might give a shot at drawing a layout.
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

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Rayne
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Re: Design Process

Post by Rayne »

xandaxs wrote:What's KnockOut?
I might give a shot at drawing a layout.

https://www.facebook.com/notes/urban-zo ... 2318097716

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Biddle
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Re: Design Process

Post by Biddle »

DagF wrote:I'm no Delirium so don't expect too much :P

Try and get him to give a hand also, that would be awsome!

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Delirium
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Re: Design Process

Post by Delirium »

Meep
Image

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johnnyenglish
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Re: Design Process

Post by johnnyenglish »

We're on quakenet now Del, if you're considering dropping by to say hello. #cmm

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Rayne
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Re: Design Process

Post by Rayne »

Problem with your layout dag is that you have just streets. no open area, and what looks like a little open area it's on the side of the map that should be a spawn.
Build an open central area first, then add rest around it.

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