Thought I'd upload my progress on this one incase any of you were interested
So really I just need to add some more detailing, then just finish off textures. Once texturing is done I'll add the clips, lighting and then ill release an alpha/beta. Although I'm in need of a decent desert skymap
The map will be pretty much the same both side, so im just working on one, then will duplicate it!
Feel free to comment and give feedback <3
ut4_ruins
- superMarth
- Posts: 14
- Joined: Sun Jan 05, 2014 1:35 am
- Location: VR, Italy
Re: ut4_ruins
Seems not bad, good concept!
I look forward to debug this
I look forward to debug this
<@superMarth> so basically we have to do all the map in a yacht right?
<wily> are you suggesting we kick it to a yacht and dev from there? absolutely
<wily> best plan I've heard ever
<wily> are you suggesting we kick it to a yacht and dev from there? absolutely
<wily> best plan I've heard ever
Re: ut4_ruins
It looks excellent, i am impressed by this work.
Re: ut4_ruins
Cheers Rayne!
Would anyone be able to help me out in regards to textures?
Would anyone be able to help me out in regards to textures?
Re: ut4_ruins
Do you have any reference photos for textures?
Re: ut4_ruins
The sort of desert brick and plaster look
http://www.google.com.au/imgres?sa=X&es ... =0&ndsp=67
http://www.google.com.au/imgres?sa=X&es ... =0&ndsp=67
http://www.google.com.au/imgres?sa=X&es ... =0&ndsp=67
http://www.google.com.au/imgres?start=6 ... =2&ndsp=70
http://www.google.com.au/imgres?start=6 ... =2&ndsp=70
http://www.google.com.au/imgres?start=1 ... =3&ndsp=68
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.google.com.au/imgres?sa=X&es ... =0&ndsp=67
http://www.google.com.au/imgres?sa=X&es ... =0&ndsp=67
http://www.google.com.au/imgres?sa=X&es ... =0&ndsp=67
http://www.google.com.au/imgres?start=6 ... =2&ndsp=70
http://www.google.com.au/imgres?start=6 ... =2&ndsp=70
http://www.google.com.au/imgres?start=1 ... =3&ndsp=68
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
http://www.cgtextures.com/texview.php?i ... v3sr6tuia5
Re: ut4_ruins
Damn, you really know how to pick em huh.
I would need the map file and all the models and shaders and everything to even begin looking into it.
This isn't easy to texture if you want it to look good, unless you want that boring mandolin type of texturing with no contrast no saturation textures.
I would need the map file and all the models and shaders and everything to even begin looking into it.
This isn't easy to texture if you want it to look good, unless you want that boring mandolin type of texturing with no contrast no saturation textures.
Re: ut4_ruins
Rayne I'll just touch up a few areas before I forget then I'll give you the .map. right now I have no shaders either, it's purely a .map!
An yes, I want this map to be spectacular!! Mandolin texturing is horrible imo :pI want the map to portray a desert, meaning it will be bright, as well as the textures
I'll get back to you shortly
An yes, I want this map to be spectacular!! Mandolin texturing is horrible imo :pI want the map to portray a desert, meaning it will be bright, as well as the textures
I'll get back to you shortly
Re: ut4_ruins
I'm waiting on the zip file.
Re: ut4_ruins
I currently only have internet access on my phone. Which makes it hard to upload the files. I'll try sort it out tonight