Casablanca map conversion to UE4
- johnnyenglish
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Re: Casablanca map conversion to UE4
Looking Awesome! Have you had a chance to mess with adding height maps and secular maps to the cobble stone textures?
"I still miss my ex girlfriend, but my aim is improving."
- johnnyenglish
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Re: Casablanca map conversion to UE4
KroniK wrote:Looking Awesome! Have you had a chance to mess with adding height maps and secular maps to the cobble stone textures?
I have played with materials a little bit but I've mostly been concentrating on converting the brushes, also learning how to make my own skies.
I've very pleased today, I've managed to import a whole map (australia) and can run around it.
Re: Casablanca map conversion to UE4
That looks awesome!
"I still miss my ex girlfriend, but my aim is improving."
- johnnyenglish
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Re: Casablanca map conversion to UE4
Notice the scaling (for the entire map) set to 2.54 -- this makes the conversion spot on.
Re: Casablanca map conversion to UE4
Is it sad that I tried to move the view around when I zoomed in on that picture? I think I've been working in a 3D editor too long...
"I still miss my ex girlfriend, but my aim is improving."
- johnnyenglish
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Re: Casablanca map conversion to UE4
I do that...
I've now worked out skies and lighting and I can make my own skydomes and light them, took a day to work it all out.
Getting some nice crispy black shadows, will add point lights later with slightly different colours to light those areas a little more.
I've now worked out skies and lighting and I can make my own skydomes and light them, took a day to work it all out.
Getting some nice crispy black shadows, will add point lights later with slightly different colours to light those areas a little more.
Re: Casablanca map conversion to UE4
Would you mind sharing what you learned about the skyboxes? maybe in another thread? Sounds like very good information to know 

"I still miss my ex girlfriend, but my aim is improving."
- johnnyenglish
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Re: Casablanca map conversion to UE4
Yup, I'll document what I've learned in the wiki. Although I've worked out the "components" of the lighting, I've not yet worked out how to make it pretty.
- johnnyenglish
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Re: Casablanca map conversion to UE4
Slightly better lighting now