Urban Terror Mapping Package 2.0 and HDa incoming
Urban Terror Mapping Package 2.0 and HDa incoming
Last edited by nemNEMnem on Fri Nov 18, 2011 4:26 pm, edited 1 time in total.
for a big tree, you need a small axe.
--Bob Marley--
--Bob Marley--
Re: Urban Terror Mapping Package 2.0 and HDa incoming
why did you created an Urban Terror 4.2 and not HD?
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Re: Urban Terror Mapping Package 2.0 and HDa incoming
If I understand what you are saying, you don't even have to ask 27. Radiant and q3map2 are open source.
Re: Urban Terror Mapping Package 2.0 and HDa incoming
Yeah....
Its Nice to have a proper HD mapping package!
Ill try it
Its Nice to have a proper HD mapping package!
Ill try it

[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Re: Urban Terror Mapping Package 2.0 and HDa incoming
But, but i like my batch files...(I even use it for mapping with urt4.1 lol) 
This sounds very nice inded!
Xan: he have created an urt HDa AND a urt 4.2. So urt hd alpha AND the iourbanterror42_bumpy_v7a.exe works.
Keep up the good work man!

This sounds very nice inded!
Xan: he have created an urt HDa AND a urt 4.2. So urt hd alpha AND the iourbanterror42_bumpy_v7a.exe works.
Keep up the good work man!

Re: Urban Terror Mapping Package 2.0 and HDa incoming
i think i have to write a tut in the wiki about mapping with HD, but there are just 2 big changes:
- other fs_game (not longer q3ut4, its now urthdalpha1)
- the bumps i think we should add a extra wikipage for bumpmapping (cause we just have normalmap, and this isnt realy usefull for newbies and it dont explain how to compile and so stuff (i finaly looked in urbanterror.info how it works and after a few tryies (i tried it a bit over 20.000.000 times
) i get it), i think i can do that until monday)
and i thinks its going right with the release, cause i dindnt change anything from the FS_q3map_Radbump_4a.exe
- other fs_game (not longer q3ut4, its now urthdalpha1)
- the bumps i think we should add a extra wikipage for bumpmapping (cause we just have normalmap, and this isnt realy usefull for newbies and it dont explain how to compile and so stuff (i finaly looked in urbanterror.info how it works and after a few tryies (i tried it a bit over 20.000.000 times

and i thinks its going right with the release, cause i dindnt change anything from the FS_q3map_Radbump_4a.exe
for a big tree, you need a small axe.
--Bob Marley--
--Bob Marley--