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bsp2aas - problem - Custom Map Makers
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bsp2aas - problem

For all topics related to using or installing radiant
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nemNEMnem
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bsp2aas - problem

Postby nemNEMnem » Sat Nov 26, 2011 12:05 pm

for a big tree, you need a small axe.
--Bob Marley--

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johnnyenglish
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Re: bsp2aas - problem

Postby johnnyenglish » Sat Nov 26, 2011 12:08 pm

are you using

-forcesidesvisible and -optimize

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nemNEMnem
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Re: bsp2aas - problem

Postby nemNEMnem » Sat Nov 26, 2011 5:27 pm

with optimize, i get the same and with forcesidevisible he say me that that is an unkown parameter...
for a big tree, you need a small axe.
--Bob Marley--

flajeen
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Re: bsp2aas - problem

Postby flajeen » Sat Nov 26, 2011 6:38 pm

forcesidesvisible
Image

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nemNEMnem
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Re: bsp2aas - problem

Postby nemNEMnem » Sun Nov 27, 2011 10:19 am

unknown parameter: forcesidesvisible
for a big tree, you need a small axe.
--Bob Marley--

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johnnyenglish
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Re: bsp2aas - problem

Postby johnnyenglish » Sun Nov 27, 2011 10:25 am

Nemnemnem

Try this version of bspc

Here

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nemNEMnem
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Re: bsp2aas - problem

Postby nemNEMnem » Sun Nov 27, 2011 11:11 am

mhm... i can now create the aas file, but now the fucking urbanterror crashes when i want to start the map with bot_enable 1, it load everything, but then: awaiting snapshot for over 10 minutes...
for a big tree, you need a small axe.
--Bob Marley--

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johnnyenglish
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Re: bsp2aas - problem

Postby johnnyenglish » Sun Nov 27, 2011 11:25 am

Remove all other maps from q3ut4 and if it still crashes a lot, remove the 4.1.1 stuff.

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theRipper
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Re: bsp2aas - problem

Postby theRipper » Wed Nov 30, 2011 9:01 am

WHY NOT USE Q3MAP2TOOLZ
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johnnyenglish
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Re: bsp2aas - problem

Postby johnnyenglish » Wed Nov 30, 2011 9:24 am

Who me?

Coz I use linux and prefer to develop a script for each map I make like this which adds surface sounds and bot as part of the compile



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