
That's about as sharp as it can be.
v3nd3tta wrote:compile settings?
(I know lightmapsize 1024, super 8 should work best)
the pyramid seems a bit ugly tho, dunno
ValkoVer wrote:I used -notrace and result was fullbright map... Anyway have You heard about -import/-export switch for lightmaps? I think its possible to export these lightmaps from bsp, light them up in image editing program, and then import back to bsp.