I'm working on Aztec again and wanted to put some nice palms and plants made by this guy in there. Well, the problem is that all these models are in .obj and not in .ase so that you can't import them in Radiant. Okay, let's import them in Blender I thought and it somehow worked (I still have no idea how to apply a bump map in Blender, how do you do it in the newest version?). Now the reason why I started this topic: how to export a model made in Blender (mac) to .ase? There is a script but that doesn't seem to work on my mac, it just doesn't show up in the export menu. Is there any tool that can convert models directly from .obj to .ase or is Blender/etc. the only possibility? If Blender is really the only possibility, is there anybody out there who works on a mac and can help me?
Thanks, and I'm glad to see you guys are still okay and getting better and better
