Casablanca map conversion to UE4
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Managed to get a complete (tiny) map converted from Radiant to UE4, I've only used starter content materials so far but I'm creating my own now.
Its weird running round a map you last saw in urt.
Its weird running round a map you last saw in urt.
- Swiiitan
- Posts: 42
- Joined: Mon Aug 20, 2012 9:06 pm
- Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy
Re: Casablanca map conversion to UE4
Nice looking johnny 
I've just started playing around some in ue4 but idk im so much more used to radiant

I've just started playing around some in ue4 but idk im so much more used to radiant

- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Swiiitan wrote:Nice looking johnny
I've just started playing around some in ue4 but idk im so much more used to radiant
If I'm honest, I dont like the BSP editor in UE4 so much, its fiddly compared to radiant but I guess thats because I (we) just need more practice.
Adding trees now
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
- Swiiitan
- Posts: 42
- Joined: Mon Aug 20, 2012 9:06 pm
- Location: Upphärad,Trollhättan,Sweden,Europe,Earth,Galaxy
Re: Casablanca map conversion to UE4
Sweet looking Johnny!!
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Swiiitan wrote:Sweet looking Johnny!!
And yeah im so used to being able to draw the brushes as i like straight on the grids... adding a box and then adjust is so damn annoying -.-
+ the grid 10 is to small and 50 is to big xS id like a 20-30 grid option(maybe there is and i just dont know how xD )
You can use the grid view, either quad or singles using the thingy in red.
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Making more and more props..
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Water looks pwetty
- johnnyenglish
- Space cake
- Posts: 898
- Joined: Wed Aug 17, 2011 9:23 am
- Location: Nottingham, England
Re: Casablanca map conversion to UE4
Working on australia map now as a challenge, using the shooter game blueprint.