http://www.gotdelirium.com/maps/preview/oaks_bamboo.jpg
Just testing a new model which was given to me by Obsidian
Screenshots
Re: Screenshots
good looking.
[12:25] <JohnnyEnglish> morning Nounou
[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

[12:25] <JohnnyEnglish> wotcha doing?
[12:25] <Nounou> hello
[12:26] <Nounou> nothing much, i've nothing to do at work so
[12:26] <Nounou> modeling woman
[12:26] <JohnnyEnglish> woo
[12:26] <JohnnyEnglish> real women?
[12:26] <Nounou> realistic yes, on maya

Re: Screenshots
The window still needs a proper texture to replace the test one, and of course there's a small matter of details like a candle, proper unwrapping and so on.
Re: Screenshots
That is UrT bro, baked in shadows, no light stage in the compile.
Re: Screenshots
Delirium wrote:wow that looks really good man, real nice!
Now you see why i prefer max before radiant. It would take me forever to build this in radiant and it would never look as good.
Besides it's a good practice, you have to know modeling if you want to advance to other engines.
- johnnyenglish
- Space cake
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- Location: Nottingham, England
Re: Screenshots
I think it's time a CMM member (Rayne) created a tutorial on how to do this, just so others can experiment and perhaps expand on the subject.
Re: Screenshots
johnnyenglish wrote:I think it's time a CMM member (Rayne) created a tutorial on how to do this, just so others can experiment and perhaps expand on the subject.
I think i already posted a link to the tutorial that explains it nicely. It's extremely easy really.
I could explain it right now in 6 or 7 steps but i guess i should make a quick tutorial with images so it's easier to understand it.